Peasant's Quest
Although this game will feature a lot of sexual material, it's not just about clicking a button to get to the nest image. I want the gameplay to be enjoyable in it's self.
My goal is to create an open-world game, featuring nonlinear quests (meaning; you decide when and which quests to do). You'll be able to interact with many of the creatures you meet and their attitude towards you and storyline will depend on how you treat them. I use RPG Maker MV as the main game engine, with artwork I've created in DAZ Studio.